As I decided that I'd like to do the "WordPlay" project, I came up with a couple ideas of playing with "SOLID/LIQUID", "LIGHT/DARK" and "FAST/SLOW". As for the first pair, I want to present the process of "SOLID" being transformed into "LIQUID" by using a blending machine to break down "SOLID". "SOLID" will, then, be blended until it become smooth as in its liquid form.
For "LIGHT/DARK", I pictured the word "LIGHT" being toasted until it turned to "DARK".
Finally, for "FAST/SLOW", I'm planning to have the word "FAST" zooming in from the background while "SLOW" is crawling in slowly from the distance.
I started with "SOLID/LIQUID" but I was stuck during the process of modeling the blending machine and I couldn't animate "SOLID" the way that I pictured it in my head. I wanted the blender to cut "SOLID" into little pieces and in the mean time while "SOLID" is broken apart, I meant for the tiny pieces to start melting, so that by the time the blender stops, "SOLID" would be in liquid state.
The storyboard seemed like it would work but I guess I did not think my way through to when the word "LIQUID" will be shown in the scene. As I was working on this animation, I realized that when "SOLID" was already broken down and being transform into liquid substance, I missed the scene where "LIQUID" should be shown.
It made more sense to turn those small pieces of "SOLID" into liquid right after the word was broken down. But, when will "LIQUID" show up in the scene? It wouldn't make sense to reform the broken tiny bits of "SOLID" back into the word "LIQUID", then melt it later on.
So, I thought I would just move on to my last backup plan which is using the words "FAST/SLOW".